Quick Tips for Unity Chapter Two

1

Quick Tips for Unity Chapter Two, This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster.

Course Description

This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster and smarter with programmer and artist toolsets, individually or on a team.

This first version of unity was launched in 2005 with only MacOS support and until now unity is updating rapidly with tons of new functionalities and it’s really hard to get extra time and learn new techniques to match with unity pace and that’s where this course comes and help you and saved your a ton of time.

The techniques/tips/tricks here work with new and existing features in Unity 2020 LTS and above. Whether you are a new or experienced Unity developer, reference this guide to speed up workflows in every stage of your game development .

  1. Developer workflows
    • Attributes
    • Custom windows and Inspectors
    • Custom menus
    • Enter Play Mode settings
    • Script templates
    • Addressables
    • Preprocessor directives
    • ScriptableObjects
    • Managing assemblies
    • IDE support
    • Debugging
    • Visual Studio shortcuts
    • Device Simulator
    • Console Log Entry
    • Custom Compiler status
  2. Team workflows
    • Source Control
    • Unity Accelerator
    • Unity Build Server

After the enrollment you will have this course for full lifetime access and you can find additional productivity tips, techniques and best practices in the Additional Content Section. I will be keep updating and extending this course with latest topics in the Additional Content Section.


We will be happy to hear your thoughts

Leave a reply

Online Courses
Logo
Register New Account
Compare items
  • Total (0)
Compare
0