
Unity 2D RPG Game Development. Create your first 2D RPG in Unity with C#! Learn tilemaps, animations, enemy AI, and combat systems — step by step.
Course Description
Do you want to build your own RPG game but don’t know where to start?
In this beginner-friendly course, you’ll learn how to create a complete 2D top-down RPG game in Unity — from setting up the map and player movement to building enemy AI that attacks the player. Whether you’re just starting with game development or want a hands-on Unity project to boost your skills, this course is made for you.
We’ll guide you step-by-step using Unity and C#, with short, focused lessons that make learning fun and practical. By the end, you’ll have a working RPG prototype and the confidence to expand it with your own ideas!
This course is for:
- Beginners learning Unity for the first time
- Aspiring indie devs building an RPG portfolio
- Anyone who prefers hands-on learning through real projects
What You’ll Learn:
- Unity 2D basics: Tilemap, Rigidbody2D, Colliders
- C# scripting: movement, animation triggers, AI logic
- Enemy behavior: patrol, chase, attack
- Animation state control via code
- Coroutine-based attack cooldowns
- Preparing for health and damage mechanics
Requirements:
- Basic Unity and C# knowledge (no need to be advanced)
- Unity installed (2021 or later recommended)
- A PC or Mac capable of running Unity
What you’ll build:
- A 2D tile-based world using Unity’s Tilemap system
- A player with smooth movement and animation
- Smart enemies that patrol, detect, and attack the player
- A working combat system with directional attacks
- A health system for the player (coming soon)
- A strong foundation to build your dream RPG!

